Midnight Masquarade

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Email:todd (at) chaosium.com (Replace (at) with @ for real address.)
Category:Role Playing Game
Rules:Pulp Cthulhu (7th Edition)
Time slot:Sat Aug 19 7:00 pm - 11:00 pm (4 hours)
Host:Todd Gardiner (Chaosium, Inc.)
Ages:Teen (13+)
Experience required:Some (You've played it a bit and understand the basics)
Materials provided?Yes
Location:Indiana Convention Center, room 144, table 12
Tickets:0 out of 6 are available (as of 337 days ago (9:47 am Monday November 20th, 2017))
Event added:Mon Nov 20 9:47 am

Agents of the cult-busting Department 29 help with a prohibition bust, but find clues leading to a masquerade party where everything is not as it seems. 1932 Pulp.

The Bureau of Investigation has a crack team of agents making up the cult-busting Department 29. Helping with a prohibition bust, the agents find clues that the funds are propping up a cult leader, the Red Viper. Following a lead, they end up at a booze-soaked charity masquerade where all is not what it seems. Can the investigators avoid the diabolical traps the Red Viper has set for them, unmasking him for the final arrest? Set in 1932 Pulp Cthulhu, pre gens provided. Only Call of Cthulhu 7th edition rule knowledge is needed. The rules for Pulp Cthulhu will be taught at the table.

Warnings: The event was originally listed with rules of "Pulp Cthulhu (7th)." It has been changed to "Pulp Cthulhu (7th Edition)."

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