Escape into the Library
|Category:||Trade Day Event|
|Rules:||Game system not specified|
|Time slot:||Wed Aug 16 10:00 am - noon (2 hours)|
|Experience required:||None (You've never played before - rules will be taught)|
|Location:||JW, room 308|
|Tickets:||0 out of 25 are available (as of 452 days ago (9:47 am Monday November 20th, 2017))|
|Event added:||Mon Nov 20 9:47 am|
Learn about escape rooms and their use to support library programs & educational curriculum. Explore ways to leverage these engaging resources and begin integrating them in your library or classroom.
Escape rooms are inquiry-driven immersive, real-life gaming experiences where participants work past a series of obstacles to accomplish a goal and “escape” the room. They require players to work together, interacting with elements within the experience to discover information through a string of puzzles and narrative elements which give the players the tools to succeed. Attendees will learn about escape rooms and their use to support library programs and educational curriculum. Then they go through an example escape experience to build familiarity. Lastly, attendees will explore various ways they can leverage these engaging resources, gaining direction and guidance in beginning to develop escape room experiences and begin integrating them in their libraries.