RPGs and Games for Science and Engineering Education
|Email:||white (at) rose-hulman.edu (Replace (at) with @ for real address.)|
|Category:||Trade Day Event|
|Rules:||Game system not specified|
|Time slot:||Wed Aug 16 10:00 am - noon (2 hours)|
|Experience required:||Some (You've played it a bit and understand the basics)|
|Location:||JW, room 309|
|Tickets:||16 out of 24 are available (as of 452 days ago (9:47 am Monday November 20th, 2017))|
|Event added:||Mon Nov 20 9:47 am|
This workshop will explore how games and RPGs can provide educators with the opportunity to make course material engaging and deeply informative. Course ideas and outlines will be provided.
RPGs have been proven to improve creativity - they also offer the opportunities to bring out complexities in course content that cannot be easily discovered in any other way. This workshop will provide some examples of how I have used Fate Core RPG in engineering and science classrooms to simulate ethically difficult meetings as well as combustion chemistry and Microscope RPG to do explore engineering design. Additionally, games such as Snake Oil and other table top games provide a creative way for students to explore course content. I will provide you with my course content and do a run-through of a few examples and we will use those to develop new ones based on your classroom needs. Bring your gaming course content,ideas, and suggestions to share with all.