Witch Hunter

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Web site:http://rpggeek.com/rpgitem/44873/everway-visionary-roleplaying
Email:colinoneill2004 (at) yahoo.com (Replace (at) with @ for real address.)
Category:Role Playing Game
Rules:Everway (1995)
Time slot:Sat Aug 4 8:00 pm - Sun Aug 5 midnight (4 hours)
Host:Colin ONeill
Ages:Teen (13+)
Experience required:None (You've never played before - rules will be taught)
Materials provided?Yes
Location:JW, room 308, table 3
Tickets:3 out of 6 are available (as of 105 days ago (9:30 am Monday December 3rd, 2018))
Event added:Thu May 17 9:30 pm

Your witch hunting family is hot on the trail of the black magic cult that killed Mother. Our story is set in the medieval city-state of Venice.

SETTING Medieval Europe with the geography, politics, history, religion and superstitions of the time. The game system is Everway. This RPG resolves actions and even character creation with tarot cards instead of dice. The player roles available for the Witch Hunter story: FATHER, the zealous, revenge-driven leader of the group. He seeks those who killed his wife. SON, quick to advise caution and restraint. He tries to protect his father's safety in his maddened state. DAUGHTER, initially withdrawn, she mourns her mother's death. She carries with her a dark secret. RIGHT-HAND MAN, who has returned with Father from the crusades bearing both physical and mental scars. ALCHEMIST Father's scribe and adviser. A literal renaissance man on the cutting edge of the day's science. STABLE BOY Father's most trusted house-servant; dedicated but frail

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