Power Grids and Power Plants
ID: | BGM21193855 |
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Email: | troyduck (at) gmail.com (Replace (at) with @ for real address.) |
Category: | Board Game |
Rules: | Power Grid (1st Edition) |
Time slot: | Thu Sep 16 9:00 am - noon (3 hours) |
Cost: | $8.00 |
Host: | Sean Pittman, Troy Cilone (Cincinnati Arsenal Gaming) |
Ages: | Teen (13+) |
Experience required: | None (You've never played before - rules will be taught) |
Materials provided? | Yes |
Location: | Indiana Convention Center, room Hall B: Cincinnati Arsenal Gaming, table HQ |
Tickets: | 6 out of 6 are available (as of 1222 days ago (5:22 pm Saturday July 10th, 2021)) |
Event added: | Sat Jul 10 5:22 pm |
Supply the most cities with power. You must balance acquiring materials to power your plants, while keeping enough wealth to bid on new power plants and routes between cities.
The objective of Power Grid is to supply the most cities with power when someone's network gains a predetermined size. Players mark pre-existing routes between cities for connection, and then bid against each other to purchase the power plants that they use to power their cities. However, as plants are purchased, newer, more efficient plants become available, so by merely purchasing, you're potentially allowing others access to superior equipment. Additionally, players must acquire the raw materials (coal, oil, garbage, and uranium) needed to power said plants (except for the 'renewable' windfarm/ solar plants, which require no fuel), making it a constant struggle to upgrade your plants for maximum efficiency while still retaining enough wealth to quickly expand your network to get the cheapest routes.
Warnings: The event was originally listed with rules of "Power Grid (1st)." It has been changed to "Power Grid (1st Edition)."