Hero Arises: A Tarot-Driven Adventure, A
ID: | RPG21191520 |
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Web site: | http://divinationrpg.com/ |
Email: | nyx (at) divinationrpg.com (Replace (at) with @ for real address.) |
Category: | Role Playing Game |
Rules: | Divination (1st Edition) |
Time slot: | Sun Sep 19 8:00 am - noon (4 hours) |
Cost: | $4.00 |
Host: | Tobi (Nyx) Mattingly, Matthew Muñiz (Night Goddess Games) |
Ages: | Teen (13+) |
Experience required: | None (You've never played before - rules will be taught) |
Materials provided? | Yes |
Location: | JW, room 101, table HQ |
Tickets: | 12 out of 12 are available (as of 1258 days ago (5:22 pm Saturday July 10th, 2021)) |
Event added: | Sat Jul 10 5:22 pm |
A magical, urban-fantasy adventure driven by tarot cards in place of dice! Each player controls one archetypal inner Aspect of a shared Hero (think Pixar's Inside Out). No tarot experience required.
Tarot informs every element of this game; it has defined the entire magical universe in which the game exists, is used to create characters and shape narrative, and drives outcomes through rich and exciting game mechanics that are just as satisfying as rolling dice in other RPGs. Players share control of a single Hero, each playing an internal Aspect of that Hero based on archetypal figures from the tarot. Roleplay includes Aspects interacting with each other to give voice to the Hero's inner conflicts and decisions, as well as trading off the control of their shared Hero in the world. The Diviner (GM) reads cards, using the number, suit, and interpretation of a drawn card to drive scenes and resolve encounters. This one-shot will be equally enjoyable to those with no tarot experience or advanced practitioners. Players will be divided into groups of 3-4 per Diviner for gameplay.
Warnings: The event was originally listed with rules of "Divination (1st)." It has been changed to "Divination (1st Edition)."