Dingbitts Dunge O Doom: Now With Traps!

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ID:RPG1466903
Web site:http://www.GameWick.com/
Email:wick (at) gamewick.com (Replace (at) with @ for real address.)
Category:Role Playing Game
Rules:WEGS Old Skool (2010)
Time slot:Fri Aug 15 8:00 pm - 11:00 pm (3 hours)
Cost:$4.00
Host:Larry Wickman (GameWick Games LLC)
Ages:Mature (18+)
Experience required:Some (You've played it a bit and understand the basics)
Materials provided?Yes
Location:Embassy Suites, room Ambassador 3, table 1
Tickets:0 out of 6 are available (as of 7:02 am Thursday August 27th, 2020)
Event added:Thu Aug 27 7:02 am

It's time to feed the dungeon again! Grab your dice, roll up your character, & let's get this dungeon party started! This wicked dungeon romp is randomly generated as we play. Trove awaits!

You ain't done dungeon until you done Dingbitts! Your motley crew of sword-n-sorcery heroes are plunged into the randomly generated dungeon run by Dingbitt, the rabid Gnobbit rogue. His dungeon is chock full of treasure, traps and monsters. It is up to the heroes to decide what it shall be: fabulous trove, worthy opponents or, perhaps, just to find a way out? It is amazing how priorities change when they are no longer on Dungeon Level 1. No encumbrance rules to worry about, so grab as much treasure as you can! Just be ready to “Act Fast” and “Spante”. Don’t know WEGS? No problem! Four dice alone fuel the WEGS battle frenzy (2d6 and 2d10), and these dice catapult the players’ actions to the highest of highs or plunge them to the lowest of lows. Like the casino game craps, this game is all about dramatic swings of luck and unfettered speed-of-play. This little system moves.

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