Of Course You Can Design a Game, But Can You Design a Good One?
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| ID: | SEM1453476 |
|---|---|
| Web site: | http://pulsiphergames.com/ |
| Email: | GenCon14Seminars (at) pulsiphergames.com (Replace (at) with @ for real address.) |
| Category: | Seminar |
| Rules: | Game system not specified |
| Time slot: | Sun Aug 17 9:00 am - 10:00 am (1 hour) |
| Cost: | $0.00 |
| Host: | Lewis Pulsipher (pulsiphergames.com) |
| Ages: | Everyone (6+) |
| Experience required: | None (You've never played before - rules will be taught) |
| Materials provided? | Yes |
| Location: | Crowne Plaza, room Victoria Station A/B |
| Tickets: | 0 out of 150 are available (as of 7:02 am Thursday August 27th, 2020) |
| Event added: | Thu Aug 27 7:02 am |
What does "good game" mean? A lot of different things to different people. But there are principles to follow before you use playtesting to determine your target market's reaction.