Spoonful of Sugar Helps Assessment Go Down: Games and Formative Assessment in Library Instruction, A
|Email:||broussm (at) lycoming.edu (Replace (at) with @ for real address.)|
|Category:||Trade Day Event|
|Rules:||Game system not specified|
|Time slot:||Wed Aug 13 11:00 am - noon (1 hour )|
|Host:||Mary Broussard (Mary Broussard)|
|Experience required:||None (You've never played before - rules will be taught)|
|Location:||JW Marriott, room 204|
|Tickets:||77 out of 100 are available (as of 7:02 am Thursday August 27th, 2020)|
|Event added:||Thu Aug 27 7:02 am|
Games are ideal environments for in-the-process-of-learning assessments because they can assess player skills through simulation and give feedback through adaptive support and leveling-up mechanisms.
Whether digital or analog, educational library games can be ideal environments for in-the-process-of-learning assessments. Through a game, the librarian can assess players’ skills through their performance in authentic simulations and give feedback through adaptive support and leveling-up mechanisms. This presentation will show how the theory of game-based learning aligns with that of formative assessment and give several examples from tried-and-true library games. While the presenter’s examples are from an academic library perspective, the content of this presentation will also be applicable to home-grown game programs at public libraries as well.