WitchBorn: Learn, The

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ID:NMN1568052
Web site:http://WitchBorn.com/
Email:cory (at) witchborn.com (Replace (at) with @ for real address.)
Category:Non-Historical Miniatures
Rules:WitchBorn, The (1st Edition)
Time slot:Sat Aug 1 6:00 pm - 10:00 pm (4 hours)
Cost:$4.00
Host:Cory Kammer, Rob Farrington, Zachary Kammer, Chuck Harris (WitchBorn Corporation, The)
Ages:Teen (13+)
Experience required:None (You've never played before - rules will be taught)
Materials provided?Yes
Location:Indiana Convention Center, room Hall C: Green, table 28-30
Tickets:1 out of 12 are available (as of 6:57 am Thursday August 27th, 2020)
Event added:Thu Aug 27 6:57 am

Dead ins't dead-not anymore. Build a war clan to battle WitchBorn revenants that crave your blood & enjoy rich stories usually not found in tabletop skirmish games.

Dead isn’t dead—not anymore. The WitchBorn® is a new tabletop skirmish game of vast scope based on simple mechanics. Play the adventure called The Chase, battling for rare treasure, while WitchBorn revenants seek your warrior’s warm, fresh blood. • Each player can build a war clan of 8 warriors to battle WitchBorn and other players on a lush battlemap. • The WitchBorn phone app controls the game. It features an impressive variety of encounters and rich storytelling usually only found in roleplaying games. It assures no two games ever play the same. • After the adventure, we’ll show how your unique war clan roster fits into a campaign. Learn how to update your roster when your warriors earn new skills, buy more powerful equipment, or uncover rare artifacts. Your war clan improves with every adventure in a way that no other game of this sort allows.

Warnings: The event was originally listed with rules of "The WitchBorn (1st)." It has been changed to "WitchBorn, The (1st Edition)."

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