Death Star Trench Run

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Email:bcdenzer (at) (Replace (at) with @ for real address.)
Category:Non-Historical Miniatures
Rules:X-Wing Miniatures Game (1st Edition)
Time slot:Sat Aug 1 6:00 pm - Sun Aug 2 midnight (6 hours)
Host:Brandon Denzer, Chuck Baker
Ages:Everyone (6+)
Experience required:Some (You've played it a bit and understand the basics)
Materials provided?Yes
Location:Indiana Convention Center, room Hall C: Green, table 53
Tickets:0 out of 6 are available (as of 6:57 am Thursday August 27th, 2020)
Event added:Thu Aug 27 6:57 am

The Rebel X- & Y-Wings must fight their way down the trench & launch torpedoes at the exhaust port before time runs out. The Imperial TIE fighters must prevent this, crushing the Rebel scum.

The Rebels must survive the approach and long run down the trench towards the exhaust port, avoiding turbolaser fire, while being relentlessly pursued by Vader and his TIE fighter wingmen. Aggressively attacking the Imperial fighters will buy them some desperately needed time. The Imperials must prevent the Rebel fighters from firing upon the vulnerable exhaust port at the far end of the trench while remaining vigilant to protect the vulnerable power nodes on the Death Star’s surface from certain destruction. The Imperials need only to delay the Rebels long enough to allow the power of the Death Star to eliminate the Rebellion once and for all. This scenario is a heavily modified variant of DagobahDave’s Death Star Trench Run (Sept 2012 draft version) that attempts to capture the cinematic action and tension of the classic film.

Warnings: The event was originally listed with rules of "X-Wing Miniatures Game (1st)." It has been changed to "X-Wing Miniatures Game (1st Edition)."

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