Strategic Wargame Design
|Email:||StratWar (at) pulsiphergames.com (Replace (at) with @ for real address.)|
|Rules:||Game system not specified|
|Time slot:||Fri Jul 31 11:00 am - noon (1 hour)|
|Host:||Lewis Pulsipher (Pulsipher Games)|
|Experience required:||None (You've never played before - rules will be taught)|
|Location:||Crowne Plaza, room Victoria Station A/B|
|Tickets:||51 out of 80 are available (as of 6:57 am Thursday August 27th, 2020)|
|Event added:||Thu Aug 27 6:57 am|
The most intricate, complex, insane of human endeavors. Topics: the Great Dichotomies, modeling, realism & the chaotic nature of history, & making sure it's a game, not a straitjacket.
Wargames model the most intricate, complex, and insane of all human endeavors. Topics include the Great Dichotomies of wargame design, modeling, realism and the chaotic nature of history, research, and making sure it's a game, not a straitjacket. The author of the book "Game Design" and the classic wargame Britannia leads the discussion. More information at Wikipedia: "Lewis Pulsipher"