Using Games to Build Community in At-Risk Environments
|Email:||splewa (at) novahs.org (Replace (at) with @ for real address.)|
|Category:||Trade Day Event|
|Rules:||Game system not specified|
|Time slot:||Wed Jul 29 4:00 pm - 5:00 pm (1 hour )|
|Experience required:||None (You've never played before - rules will be taught)|
|Location:||JW, room 203|
|Tickets:||81 out of 100 are available (as of 6:57 am Thursday August 27th, 2020)|
|Event added:||Thu Aug 27 6:57 am|
This seminar will discuss the use of board games to encourage community-building within at-risk schools. Handouts and other materials will be provided.
Students who are labeled as “at-risk” are in danger of dropping out of the education system and are in need of stronger community bonds to help them succeed both academically and in their post-secondary lives. Gaming can be an effective way to build critical thinking skills, curiosity, and a sense of community among children. This seminar will discuss techniques and tips for using board/card games to encourage community-building within schools, particularly among students within an at-risk environment. In particular, we will discuss the use of co-op games (Pandemic, Ghost Stories, Forbidden Island, Hanabi) to encourage team-building and communication. Participants should bring questions and concerns with them as well as game titles that they are interested in trying within a classroom/extra-curricular setting. Handouts and other materials will be provided.