What's Your Game Plan?: Turn Any Idea into a Game
|Email:||joebisz [at] verizon.net (Replace (at) with @ for real address.)|
|Rules:||Game system not specified|
|Time slot:||Thu Aug 14 4:00 pm - 5:30 pm (1 hour 30 minutes)|
|Host:||Joe Bisz (Prof Joe Games)|
|Experience required:||None (You've never played before - rules will be taught)|
|Location:||Crowne Plaza, room Hay Market A|
|Tickets:||27 out of 30 are available (as of 7:02 am Thursday August 27th, 2020)|
|Event added:||Thu Aug 27 7:02 am|
Attendees are broken up into design teams who enhance a traditional lesson with the mechanics of popular board games in only 20 minutes. For innovative presenters, game designers, or educators.
What does the lesson “Finding Citations,” the game “Trivial Pursuit,” and the mechanic “Bluffing” all have in common? In this bootcamp brainstorm facilitated by a professor from the City University of New York (CUNY), attendees are broken up into design teams whose job it is to enhance a traditional lesson with the mechanics of popular board games in only 20 minutes. Whether you have to teach the rules of citation or the rules of interviewing, there is usually a game plan that can help. If you’re an educator, this game teaches you how to integrate educational games into your classroom. If you’re a game designer, you can generate ideas for a new game (whether educational or not). This session provides a fun introduction to the principles of game-based learning.