What's Your Game Plan?: Turn Any Idea into a Game
|Email:||joebisz [at] verizon.net (Replace (at) with @ for real address.)|
|Rules:||Game system not specified|
|Time slot:||Sun Aug 17 10:00 am - 11:30 am (1 hour 30 minutes)|
|Host:||Joe Bisz (Prof Joe Games)|
|Experience required:||None (You've never played before - rules will be taught)|
|Location:||Crowne Plaza, room Hay Market A|
|Tickets:||26 out of 30 are available (as of 7:02 am Thursday August 27th, 2020)|
|Event added:||Thu Aug 27 7:02 am|
Attendees are broken up into design teams who enhance a traditional lesson with the mechanics of popular board games in only 20 minutes. For innovative presenters, game designers, or educators.
What does the lesson â€œFinding Citations,â€ the game â€œTrivial Pursuit,â€ and the mechanic â€œBluffingâ€ all have in common? In this bootcamp brainstorm facilitated by a professor from the City University of New York (CUNY), attendees are broken up into design teams whose job it is to enhance a traditional lesson with the mechanics of popular board games in only 20 minutes. Whether you have to teach the rules of citation or the rules of interviewing, there is usually a game plan that can help. If youâ€™re an educator, this game teaches you how to integrate educational games into your classroom. If youâ€™re a game designer, you can generate ideas for a new game (whether educational or not). This session provides a fun introduction to the principles of game-based learning.